DARKFIELD

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FLIGHT

A 25-minute flight in complete darkness, where one journey splits in two and you live both.

25 min360° SoundComplete Darkness
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FLIGHT is a sound-based experience in complete darkness

FLIGHT is a 25-minute immersive audio experience in complete darkness. You're seated inside a replica plane cabin in a shipping container. Headphones on, lights out. 360-degree sound puts you on a flight that begins normally - then reality splits. Two parallel worlds unfold. Two possible outcomes. You experience both.

Not a flight simulator. Not VR. Not horror.

Board a plane that doesn't quite exist. The engines hum, the safety announcements begin - and beneath them a stranger question: what if this isn't the only version of you on this flight? You are both here and elsewhere. Passenger and observer.

In the unlikely event of a sudden loss of cabin pressure, alternative scenarios will be provided.
Inside the FLIGHT experience
Absolutely unsettling. The sound and production design are both excellent.
The Scotsman ★★★★

WHAT TO EXPECT

You'll be seated in airline seats inside a shipping container designed to look and feel like a plane cabin. You'll put on headphones and the lights will go out completely. 360-degree sound creates the experience of a flight - one that diverges into two parallel realities. The experience lasts 25 minutes. This is not a flight simulator or a crash recreation. It's an immersive audio experience exploring what might have been.

A FLIGHT audience member in headphones

Is it right for you?

Intense and turbulent - but no jump scares, and no one touches you. You can take your headphones off at any time.

If you're a nervous flyer, claustrophobic, or uncomfortable in darkness, it may be more intense.

Content & health

Themes: parallel realities, turbulent flight and mortality.

Complete darkness inside a shipping container
Fully enclosed space
Binaural audio via headphones, some loud moments
Brief flashing lights (not a strobe)
Intense moments - if you have a heart condition, please consider
Turbulence-style jolts at points - may be uncomfortable with neck or back problems
Must remain seated throughout (around 25 minutes)
Age 13+. Under 18s attend with a ticket-holding adult.

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